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Thread Statistics | Show CCP posts - 3 post(s) |

March rabbit
No Name No Pain
581
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Posted - 2013.03.05 14:31:00 -
[1] - Quote
James Amril-Kesh wrote:Kitty Bear wrote:equal ..
the belief that nulsec should be more than hisec is based on a flawed premise.
You consider the premise that what players work hard, risk plenty, and spend a lot to build should be superior to what's handed to them at virtually no cost, no risk, and no effort in the safest area of the game? Yeah, totally flawed. question is: who forces them players to risk/hard work/all this great stuff in 0.0? No one except themself and their slave-lords. Their chose this way so why whine now?
so yes. totally flawed |

March rabbit
No Name No Pain
583
|
Posted - 2013.03.06 16:23:00 -
[2] - Quote
La Nariz wrote:Vaerah Vahrokha wrote:Malcanis wrote:You're neglecting to take into account the huge investment of ISK, time and effort to secure that security in sov space. It doesn't just happen by itself. And it's still less secure than hi-sec. Being able to shape your own empire is the reward, not a cost. If you don't like that ability, nothing forces you to embark into it. False: Building the empire is a cost ok. then next question: what is the reward in being in SOV 0.0? What makes you to be in SOV 0.0 instead of low-sec/NPC 0.0/WH?
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March rabbit
No Name No Pain
584
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Posted - 2013.03.07 09:07:00 -
[3] - Quote
La Nariz wrote:March rabbit wrote:La Nariz wrote:Vaerah Vahrokha wrote:Malcanis wrote:You're neglecting to take into account the huge investment of ISK, time and effort to secure that security in sov space. It doesn't just happen by itself. And it's still less secure than hi-sec. Being able to shape your own empire is the reward, not a cost. If you don't like that ability, nothing forces you to embark into it. False: Building the empire is a cost ok. then next question: what is the reward in being in SOV 0.0? What makes you to be in SOV 0.0 instead of low-sec/NPC 0.0/WH? "what is the reward in being in SOV 0.0?" That part is subjective, I would personally say control. Yet there isn't enough of a competitive advantage so that control isn't really useful. It's also one of the reasons people don't fight as often as the forum howls for. If there is no advantage to be taken from someone else why fight them? "What makes you to be in SOV 0.0 instead of low-sec/NPC 0.0/WH?" I think you are trying to say "What makes you want to be in SOV 0.0 instead of being in lowsec/NPC 0.0/WH" if that's not the case correct me. I am not in SOV 0.0 unless there is a fleet op, most of my time is spent awoxing people in highsec. We might have control of our area of space but, control of nothing is still nothing. Nullsec needs some substance to attract people like myself back to full-time living there. There needs to be an industrial backbone and the "farms and fields" concept needs to be fleshed out so there will be more things to do as well as fights to be had. you got me right.
and now i see another thing: 0.0 sov isn't interesting to you (and i guess we can speak about your alliance). However 0.0 sov can be interesting for another people who cannot take it from your BIG BLUE DONUT.
Maybe instead of having thing you don't need and complain for CCP to improve this thing you simply move to some other place which is more interesting then? You said you spend more time in empire so why return to 0.0 then? |

March rabbit
No Name No Pain
584
|
Posted - 2013.03.07 10:38:00 -
[4] - Quote
Alavaria Fera wrote:Oh right, HIGHSEC is the place to be, the NPCs have the infrastructure all ready for you ! tried to be sarcastic?
failed.
because HIGHSEC is the place to be! 
any other areas of Eve Universe if for roams and fun only. Which you (i mean 0.0 SOV seccers) prove with your "i only do fleet ops here".
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March rabbit
No Name No Pain
584
|
Posted - 2013.03.07 17:27:00 -
[5] - Quote
James Amril-Kesh wrote:I don't think he said anything about it being fair, more about how it should, I don't know, make sense. yea. it would be good if these stations charge pilots for let's say using of repairing, manufacturing facilities.... For renting offices....
ooops....  |

March rabbit
No Name No Pain
584
|
Posted - 2013.03.08 08:06:00 -
[6] - Quote
Frying Doom wrote:Sariah Kion wrote:Tippia wrote:GǪif you have this odd belief that players should be able to build something in player-controlled space that's better than what NPC can provide in NPC space (you know, to give the whole player-run thing some kind of reason for existing?. Oh, and it also exists in pure numbers and embedded in the mechanics. If this is what you're basing the legitimacy of your argument on no wonder you all keep falling flat on your face. Its this sense of entitlement that fuels the irrational demands and logic being spewed out from null sec bears. So let me get this straight it is your belief that players who choose to be in more dangerous areas with less/no NPC facilities should be punished for their choice? it's not about punishing for choice. It's about choice itself.
you have chosen to do industry in place where it is not as easy and good - it's your choice. Deal with it.
other examples: you have chosen to live as criminal - don't cry about SS, NPC aggro and all this stuff. You made your choice. you have chosen to live in WH - don't ask "why there is local everywhere and i have no local?" or "give me stations!". You made your choice. i have chosen to run my pimped carebear mobile into low-sec: i have no rights to ask CCP "make it safer for me". I made my choice.
The same is with 0.0: people made their choice to live there. They have all the rights to live everywhere but they have chosen 0.0. |

March rabbit
No Name No Pain
584
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Posted - 2013.03.08 08:22:00 -
[7] - Quote
Frying Doom wrote:March rabbit wrote:Frying Doom wrote:Sariah Kion wrote:Tippia wrote:GǪif you have this odd belief that players should be able to build something in player-controlled space that's better than what NPC can provide in NPC space (you know, to give the whole player-run thing some kind of reason for existing?. Oh, and it also exists in pure numbers and embedded in the mechanics. If this is what you're basing the legitimacy of your argument on no wonder you all keep falling flat on your face. Its this sense of entitlement that fuels the irrational demands and logic being spewed out from null sec bears. So let me get this straight it is your belief that players who choose to be in more dangerous areas with less/no NPC facilities should be punished for their choice? it's not about punishing for choice. It's about choice itself. you have chosen to do industry in place where it is not as easy and good - it's your choice. Deal with it. other examples: you have chosen to live as criminal - don't cry about SS, NPC aggro and all this stuff. You made your choice. you have chosen to live in WH - don't ask "why there is local everywhere and i have no local?" or "give me stations!". You made your choice. i have chosen to run my pimped carebear mobile into low-sec: i have no rights to ask CCP "make it safer for me". I made my choice. The same is with 0.0: people made their choice to live there. They have all the rights to live everywhere but they have chosen 0.0. Over the last 10 years of EvE the balances have changed plus with the introduction of new parts of the game some of the old parts have been left behind. Other parts of course were introduced broken and have just stayed that way. Is it your opinion no one should complain over anything. tried to change subject? failed.
I said what i said: it's your choice.
To answer to your "some parts are broken": yes, i can agree 0.0 sov is broken if we speak about industry. However it was "broken" from start. And everybody knows it. At the result 0.0 sov is bad for industry. You can push theme "CCP badly designed 0.0 sov industry and needs to reimplement it". However you can't speak about punishing players "for their choice to live in 0.0 sov". |

March rabbit
No Name No Pain
584
|
Posted - 2013.03.08 09:02:00 -
[8] - Quote
Frying Doom wrote:Ok as the current sov system was not here from the start might I suggest you learn more about EvE before commenting. ok. then let me know when outposts got their slots reduced? What did CCP say when they made this change?
Or let's speak about POSes: when they lost they refining efficiency?
Or maybe once outposts couldn't be recaptured?
Maybe you can even show the point in time when industry in 0.0 "sov" space wasn't bad?
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March rabbit
No Name No Pain
585
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Posted - 2013.03.08 13:57:00 -
[9] - Quote
TheGunslinger42 wrote:Even if you insane highsec bears don't think nullsec should have industry that is better than highsec, it's pretty unarguable that the current industry capabilities in nullsec are a joke and need a big boost. Even if it were brought up to say 75% of that of highsec, nullsec would be a much more vibrant place you are saying it like anyone from high-sec would care about how vibrant is 0.0 
the main problem here is: this rebalance can't be done without nerfing high-sec. NERFING HIGH-SEC BECAUSE OF SOME WHINY 0.0-SECCERS. That's why you will not see enough support from high-seccers. |

March rabbit
No Name No Pain
585
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Posted - 2013.03.08 14:53:00 -
[10] - Quote
Jenn aSide wrote:March rabbit wrote:TheGunslinger42 wrote:Even if you insane highsec bears don't think nullsec should have industry that is better than highsec, it's pretty unarguable that the current industry capabilities in nullsec are a joke and need a big boost. Even if it were brought up to say 75% of that of highsec, nullsec would be a much more vibrant place you are saying it like anyone from high-sec would care about how vibrant is 0.0  the main problem here is: this rebalance can't be done without nerfing high-sec. NERFING HIGH-SEC BECAUSE OF SOME WHINY 0.0-SECCERS. That's why you will not see enough support from high-seccers. Good thing we don't needs your support, since your kind can't be bothered to so much as click a louse to vote for csm lol. yea, because CSM decides what CCP will do  |

March rabbit
No Name No Pain
585
|
Posted - 2013.03.08 14:54:00 -
[11] - Quote
TheGunslinger42 wrote:March rabbit wrote:TheGunslinger42 wrote:Even if you insane highsec bears don't think nullsec should have industry that is better than highsec, it's pretty unarguable that the current industry capabilities in nullsec are a joke and need a big boost. Even if it were brought up to say 75% of that of highsec, nullsec would be a much more vibrant place you are saying it like anyone from high-sec would care about how vibrant is 0.0  the main problem here is: this rebalance can't be done without nerfing high-sec. NERFING HIGH-SEC BECAUSE OF SOME WHINY 0.0-SECCERS. That's why you will not see enough support from high-seccers. High seccers not caring about balance and just wanting more and more boosts for themselves? I'm shocked. show me one thread where high-seccer industrials requests "more boosts"  |

March rabbit
No Name No Pain
585
|
Posted - 2013.03.08 15:42:00 -
[12] - Quote
baltec1 wrote:The idea behind more risk is more reward. this is just great idea. Nothing more.
Just say me: should i get bigger payout from regular lvl4 if i will not tank my carebear mobile and increase my risk to lose it? Nope.
So this great idea can't be used as-is.
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March rabbit
epTa Team Inc.
617
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Posted - 2013.04.10 13:19:00 -
[13] - Quote
Jenn aSide wrote:Velicitia wrote:I'll agree that it shouldn't be better by default -- but, with the right amount of effort, it should be better, and be able to cut itself off from empire -- with the exception that minerals and moongoo be exported to fund the alliances (because you still need ISK to pay off CONCORD, etc). Needing to ship stuff to empire to fund alliances is still dependence, and ccp's stated goal for null was virtual independence ("99% self sufficent"). well. i can;t say much about SOV-tax values but....
All 0.0 regions has NPC with bounties. So (theoretically) 0.0 every alliance has direct stream of ISK from ratting. Isn't it a way to complete self-sufficient funding?
Jenn aSide wrote: The relationship between null and high (and all other parts of EVE) should be free and fair trade, not the current one way slavery to high sec.
What does high-sec have no one outside has too?
Short answer: Jita market and industrial capacities. That's all.
However high-sec needs a lot: materials for T3, materials for T2, dead-space stuff, high-level minerals, ...
Where is the real slavery then? |
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